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Freed

Recently, the novelties of the gaming industry, and my friends, are not really satisfied. You read on a box that there is a full truck of sweets inside us, but in fact it turns out, a subtropical leafy ficus or how they are highlighted by the people – figs. And it seems that there are graphics with the shadeers crawling at every step and the voice acting of the Morricone and the plot of justification … You can put it, but something is still wrong. The game is held in a few days and … everything, nothing remains, except to launch Morrowind (well, to someone – you can also go to Star Craft) and go through a new one. And I made a conclusion that these blanks were bored with 3-5 different engines, purely in order to earn a pair (or maybe not a couple) of thousands of bucks. And for which in general we pay? For e..A … kept it is not clear what staff, it is not clear what the doing? Or so that Rokstar Games throws us the same roll for running around in the same city? And you can list for a long time. It seems to me that the creation of games already and these corporations (monopolists) are tired of the gaming industry. So they stamp the same thing. You say, but there are also independent developers who shoot with their creations once or two a year. Of course there are, but only they step on the rake that have long gone into the head of the same E..A … – this is money. I am a programmer and a designer myself and I know how games are created. It is not worth such colossal money. Let’s say they created some few friends. An excellent game will call it “Metro 2055”. And they arose the question of how they will present their creation to the players, as a kind of thin and poor project “Metro 205” or with the help of steep uncles in steep offices, selling almost all their creation as a super blockbuster “Metro 2055”. And ultimately at the end of the game you see a huge list of “developers” whose hungry children cry at home. As a result, we have vulgar giant giants who, having eaten the games, scolding us and the small offices trying to grab it, that fell from the bar table ..
All.
Thanks for my and your opinion.

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If you recall old games, then by interest they surpass new games at times. Remember Carmageddon, X-Com, The Settlers 2, Jagged Alliance, Fallout 1 and 2, Wolf 3D, Civilization (although the last parts are also good), Prince of Persia ..

Hello Sionary. On the topic that all the games became not the same, I completely agree with you. Now the developers are looking mainly at what. On the picture in games and how much is the game itself. For example, you can cite the released C & C 4. Of course there are several studios who care about gamers, but there are very few. Moreover, degradation is noticeable in almost all studios, which differed a lot about 5 – 7 years ago. This can be traced in the series of games: C & C, NFS, COD (many people will not agree on this example, but for me the atmosphere in 2 parts is much better than in MW), Penumbra, Far Cry, Splinter Cell, etc.D … and we pay them for bought a steep engine with graphic technologies and beautiful boxes. And most of all it is outraged by the fact that on the sites of developers there are forums where gamers clearly write what they want to see in their game. And when the product of the gaming industry comes out, then we, nothing that we saw in the forum, do not see in the game itself. So let’s wish good luck to the game “Mafia 2” and let her fate EA, Amen.

About the fact that the games are not the wrong yes.
But the creation of games requires money:
1.Mousen Capcher
2.Advertising
3.Engine (if you buy ready -made)
4.Salary
… and something else.

Yes, yes, the games are not the same, you noticed that they pay more attention to the schedule and the plot or atmosphere is not, this is very outburst (((

I’m out of my https://sistersitescasino.co.uk/casinos/spin-and-win-casino/ mind. Judge yourself, the first part was really scary, as I recall some points, already goosebumps on the skin. And in the third there is nothing of this. Just a quest. So the degradation on the face (there was Khoror quest – it became just a quest). If you don’t believe, read the reviews of these games from Stopgame.

I went with my own hands.
And if a fan of the series – then it should know that the third part should not have been initially (it was at all in the beginning, but during the development of the second part they decided that two would be better). The third part was made quickly, practically on the knee.
Therefore, it is reasonable to talk about the first 2 episodes. And they are masterpiece.

About the first two episodes, I did not say anything bad if that. But in your own words:
“The third part was made quickly, practically on the knee.»You confirmed my thought.

I am to what it was done due to the fact that the publisher kicked the developers, they say. Therefore, I personally consider her simply unsuccessful spin-off, rather than a whole part of the game. Look at amnesia trailers and understand that the developers are still true.

I understand you perfectly. But you also understand my thought. I wrote about what. The fact that the series listed at the end die due to mania of money, greatness and beautiful pictures. And mainly this mania for publishers and other people who do not participate in the creation of games, but receiving income from them. So I think that you simply did not fully understand my whole thought. And if you hit something, then excuse.

I saw an estimate. True, not large projects, such as EA or Activision, and even there are a lot of unnecessary.

I even paraphrase: “They swam with fat!”
And my theory is simple: the artist must be hungry, the merchant is rich, and the buyer is selective.
So far, one thing in this scheme does not function properly, jamming rules the world.

With the current capabilities of the Internet, you can not pay for advertising at all and promote the product no worse than others.

You can, of course, everywhere sculpted your banners (this is not worth money), but also need presentations for the press (it is not worth money), presentation at exhibitions for potential buyers (these are insignificant expenses), advertising in specialized game publications, because there are still a lot of them (this is not inexpensive)

Sionary, You yourself personally engaged in the development of games? I saw a cost estimate?

A good game, this is the one that you can play as if you can only not get tired.(although you should not forget about personal life

1. It’s better to hire a good designer for a frequent than buying Motion Capcher technology.
2. With the current capabilities of the Internet, you can not pay for advertising at all and promote the product no worse than others.
3. Yes, I agree, the engine needs to buy if there is a plot, but there are no normal programmers (and they should be).
4. You must pay salaries. But as I said at the end of my article, there are a lot.

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