This clog-coat from the official group in contact.
Stopgame employees live in various cities. One editor in Krasnodar, the other in Saratov, the third in Moscow, the fourth in Bratsk (and this is completely beyond the Urals!). In fact, Stopgame remains the only large gaming site that does not have its own office. The team believes that free work at home is much more suitable for creativity than sitting in the office.
Once upon a time, Stopgame articles came out almost without an editing. If you read old reviews, you can even get a little scared. Then he came to the site Maxim Kulakov and hired the first professional editor – Konstantin T. With his arrival, the level of materials has increased greatly. However, he recently dismissed this position (although he continues to work at Stopgame).
Who is the editor for articles on the site now?
April 18, 2010 on Stopgame.ru has passed the first line on the game. This was the first stream on a non -sports website. Kirill Oreshkin and Yaroslav Shalashov were the only one in domestic gaming journalism who decided to show the game on the air – a juicy idea.
By the way, a funny fact. Live broadcasts could not get development. The fact is that when the idea of them occurred to Cyril, he wrote about this on the editorial forum, but no one unsubscribed there and no one supported him. Fortunately, Yaroslav stumbled upon that message and he liked the opportunity to show games online. He agreed on everything with the head of the Stopgame project.ru, and on April 18 at 21:00 Kiroslav spent their first broadcast with fierce lags (the delay was 50 minutes). Further there were tests, even a deeper study of software, writing streaming guidelines for the audience of the site.
As a result, today on SG blogs, broadcasts go every day. And almost anyone can start broadcasting without problems. And once it was something exclusively e-sports and only for broadcasts on Starcraft, Warcraft and Dota.
The site team has always been famous for its great friendship. And most importantly – communication. Communicating with your audience. It’s nice to talk to the author, agree? At the moment, the site has a team, which consists of more than twenty people. And all of you know them very well: 3 they all work at full strength and try to give rays of happiness to you, dear friends.
The most friendly team! The coolest audience! Where?
On! Stopgame.ru!
Kirill Oreshkin and Yaroslav Shalashov met about 7 years ago at the forum of the magazine "Best Computer Games". Moreover, interestingly, both of them got to the forum in a very strange way. Cyril could not register on the Gamania forum and decided to create a profile at least somewhere, before that he had not read. Yaroslav came to criticize the article of the editor -in -chief who wrote about Neverwinter Nights.
A little later, they began to play “Heroes 5” on the Web, and decided to try to write tips on the game together. Cyril was then published twice in Lika. True, the editor -in -chief was against their material. He wanted to write tips himself. Future SG authors called the editor -in -chief to the duel, where they defeated his dry. After that, he gave good. So Kirill and Yaroslav first started working together. Then they made articles in co -authorship for several years, there was even an idea to take a common pseudonym.
How Cyril and Yaroslav found themselves on SG, and where Maxim, Gleb, Kostya and other SG authors began their career, you will learn in the following issues of interesting facts.
In the last issue, we told how Kirill Oreshkin and Yaroslav Shalashov became the authors of Lika, now let’s talk how they came to SG.
In 2008, when the crisis was burning around the Cosmobet Casino world, the earnings in the magazine fell strongly. It was urgent to look for additional work. Cyril sent a resume to absolutely all magazines that are published on the territory of the Russian Federation (starting from those that they write about the cinema and ending with those where they print the boobs of women and the diets of men), and Yaroslav tried to become an author on game sites.
In 2008, such an act of Yaroslav caused some authors some … hostility. Being brought up by the magazine, on any site Kirill and Yaroslav looked down on. “The paper is eternal, and on the site you can write any garbage,” they thought. But the money was needed and the search continued.
At some point, the comrades achieved success. Cyril published the first material in Men’s Health, and Yaroslav was accepted on SG. Moreover, Yaroslav specialized in the "shit-game". He wrote only and exclusively on them. He refused to write about good games.
Soon Yaroslav talked with the editor and told him about Cyril. He said that Oreshkin knows how to make a video. The editor of the articles handed this to Maxim Kulakov, who was just looking for a person who could make video chief-breeding in various popular games. Well, while Maxim claimed the “superiors from above”, what kind of video new is required, Cyril was excited by the first video work for SG. He himself did not voiced the video then, because for a long time Maxim did it for him. Well, the first video can be seen at the link: Stopgame.ru/preview/warhammer_40000_dawn_of_wa..
What happened next, you will find out in the next issue.
P.WITH. Cyril never made a single video for SG. A few days later, after he was hired, the authorities decided not to publish guides by games on the site.
Long before the car, dubbing and other players, Maxim Kulakov worked on the PlayGround website.ru inconspicuous artist. Once, a man under his ICQ came to him under the pseudonym Fantasy and offered to work for the benefit of Stopgame to him.ru in the same field. If you want – believe it, you want – no, but the proposal was rejected and forgotten. But only for the time being.
A little later-somewhere in the area of spring 2008-Maxim became bored, and the technologies were rapidly moving forward: the speed of the Internet grew, and multimedia content has gained relevance comparable to the usual texts. Having hit the study of installation and sound, Maxim did not meet understanding of the PG leadership and was forced to look for other ways. Ironically, the silent Fantasy (Rinat Ospanov, as you probably guessed) remained on the list of online contacts and eagerly went to meet, providing him with Stopgame.ru as a site for experiments with video. In a sense, that day, Stopgame began, as you are used to seeing it now.
At the sunset of the same 2008, Maxim put forward a fateful proposal to Rinat: to entrust him with the chief editorial “Knumnik” and jointly turn the Chitersky dead end into the largest creative community of players. The site began to quickly transform, the pilots of new projects came out, a friendly team began to form … but. Not everyone came after Maxim Kulakov. Some have already warmed up at the SG by that time, but more on that-next time.
Little Gleb liked to write and play games (and he also loved tautology). And often it was poured into the texts in games. Even then, the boy dreamed of how he would live in Moscow (for some reason in the garage) and be published in the gambling beloved at that time. But so far he has not made any special attempts to achieve this dream due to a small age and a common laziness.
Then Gleb grew up, graduated from the technical university and went to work on the “Awakening” market in the Saratov region. I was somehow forgotten about game journalism. Our hero traded socks, fishing supplies and jewelry, and did not even suspect that fate had prepared him!
At the end of the summer of 2008, when the jewelry season has already passed, and the sock season has not yet begun, Gleb suddenly remembered his long-standing hobby-write about games. Thematic sites at that time developed more intensively and more intensively, so there was someone to offer their texts. After an hour of a thorough google, letters with the applied documents went to the selected addresses.
A few days later, the then -failed Torgashi, then Stopgame editor.ru Kirill Smolin with a proposal for cooperation. So Gleb on SG turned out to be. At first there were texts, then under the strict leadership of Maxim Kulakov, the first skills were obtained in installation and voice acting, well, and went away.
And I had to forget about the trade in fishing accessories ..
One of the main roles in the formation of the current image of Stopgame.ru played by Alexander Kost. As in the case of Maxim Kulakov (as well as Konstantin Tae, which will be discussed next time), her path began on Playground.ru, where the fair part of the current real team became friends. At the beginning of 2009, she did not miss the chance to go beyond PG and debuted with her first review on the main page of SG. However, more significant success came to her first in another field.
The fact is that just at that moment he was born – with her direct participation – a project for the transfer and voice of machine. The unforgettable “Freeman mind” and the crazy “civil defense” (the Russian version of the new series literally the other day, -. M.TO.) At first, the efforts of only three people were translated – her, Maxim Kulakov and Mikhail Larionov. In the very first series of “Reason”, Sasha bravely joined the voice and acted as the same voice “WelCome-to-Black-Mesa-Transit-System”. Who would know that her path to scandalous video reviews, Gamuzor and other Stopheim adventures will begin from this.
Today, Sasha is gaining height in related areas with game journalism and no longer pleases with Stopgame visitors with its verdicts, but still sounds in the dubbies of trailers and is always spiritually somewhere nearby.
Somewhere in the autumn days of 2005, Konstantin T. For the first time I burst into the Internet, where I immediately tripped over Playground.ru. There he seriously and plunged into forum discussions for a long time (then exclusively cultural, sometimes with shit of shit from trench to trench, but rare), dedicated to different games. And in one of the hot controversy on the topic "where the grafon is cooler" collided in the forehead with Maxim Kulakov. Barly pumped into word -block, both subsequently sent their strength to an ideologically correct direction and from the forums smoothly moved to the main page of the site, periodically fertilizing it with their sparkling articles.
With the growth of skill and ChSV, the area of action has expanded-both worked for some time on Games.CNews.Ru and in some places, but later the paths of Maxim and Constantine dispersed for a while. However, not for long. In the spring of 2009, the fashion and youth “Stopheim” was needed by the qualified editor, and Maxim (his story-in the 7th release) “dried” almost nothing does not do anything on PG of Konstantin for such a responsible and honorary position. The call was heard, and after a couple of weeks, Mr. T. strengthened the slender ranks of the portal employees. He strengthens them to this day, but already within the framework of the news feed and the super popular “messenger”, also periodically Faile’s night streams with his permanent partner and taking timid leaders in the video management.
Vasily Halperov and Ivan Loev were not immediately born by the creators of the retro. Fate dragged a long time from different ways, but ultimately pushed with Maxim Kulakov. About how it was – right here and right now. A little lower only.
Vasily, aka Frank (if someone is still not in the subject), lived on SG back in the days of the now died out and trankers. Actually, it was on them that he was on local prairies and hunted. A little later carried away by Freeman’s mind, and in the original English. I looked at almost all the issues, when suddenly one kind friend said, they say: “Eheg! And he was transferred on Stopheim!"Vasya came, saw Freeman’s mind, a couple of issues and" Video-Itogi 2009 ", which finally convinced him to hang more tightly.
By the time of the creation of blogs, Vasily already learned to work in Sonya Vegas and began to slowly lay out vidosiki: the passage of amnesia, the story of a series of quests of Kiranky and a video response to a view of Gleb on Super Meat Boy. The last video still hangs in the top of blog topics in the first place. And after a couple of days, a message from Maxim with an interesting offer flew in a personal.
Ivan, who was Feng, on Stopgame was in search of machine, at the end of 2009. At first I watched only the machine. Then once I turned on the gamezor out of boredom. Dragged, began to watch more carefully. He was still reading Playground then, but interest in it faded away. After video-ITs 2009 interest in all other gaming
Sites immediately fell to "0".
Well, in the summer there were blogs. Fenya hesitated the first couple of days, but then he still decided and muddied the first topic. Then the second. And gradually joined, began to try himself there and there, conducted a memorable Fale Stim in the mafia, organized the “blades of span” and many more all kinds. The result of such acting was a message from Maxim Kulakov in ICQ with a proposal to engage in a “gamezor about old games”.
This was followed by a whole month of joint development of the concept, drawing characters and scenery. And then another month went to the fact that to make the first issue of the "retro".